Within a mile of home: My impression of Japan, revisited

May 14th, 2008

 

[For our final blog post, I’m taking a look at my changed impression of Japan. — DMV]

Just about two weeks or so, and I make my way back to America, leaving Japan, Visual Anthropology, and probably a pair of socks behind me. So, what better time to take this opportunity and re-evaluate my position on Japan? For the most part, all of my original impressions still hold true now. I had a fairly realistic expectation when I came out here, and so the culture didn’t really change my view of Japan as a nation. I had already been studying Japan through its literature and history, so it wasn’t as though I had a diet solely consisting of anime and manga.

Alright, post is done. The jump here is just for comedic effect, I swear.
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Yasukuni: the happiest fun-land you could ever find in Tokyo

May 1st, 2008

 

[This week’s theme is Japanese politics. Y’know, the boring stuff that no one wants to talk about, right after sports. Maybe these themes should be spread out better… — DMV]

There are some places in Tokyo that just fill you with glee. It’s like a magical theme park, filled with things that are the stuff of dreams. No doubt, Yasukuni Shrine is that place. The shrine itself, as you may know, is dedicated to those who died in the name of Japan, defending the islands against the tyrannies of foreign oppressors. It’s certainly not one of the older shrines in Japan — Yasukuni was built in 1869, right in the wake of the start of the Meiji Restoration.

The whole controversy around the shrine falls around those who are enshrined within. Since it includes all of those who died in the name of Japan, this includes those who fought in World War II. Namely, the Class-A war criminals that raped the landscape of mainland Asia from the 1930’s ’till the end of the war.

So, you can see why this is easily the happiest place in Tokyo. I mean, the city’s just a desolate, dreary wasteland of salarymen and teams that are nowhere near the coolness level of the Hanshin Tigers.

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Take me out to the ball game: Hanshin Tigers at Koshien

April 29th, 2008

[This week’s post is dedicated to sports, that thing we had to hire someone to write about at Destructoid, since no one wanted to cover it. — DMV]

I wouldn’t accept anything less than the real thing when it came to seeing the Hanshin Tigers play. No Kyocera Dome, no Yokohama Bay Stars. It had to be an epic battle. Hanshin Tigers versus the Tokyo Giants, at Koshien. It was going to be epic. I would accept nothing less.

Alright, let’s get ready to rock.

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Street advertisers: shoving flyers and tissue packs in your hands since 1598

April 15th, 2008

[Being a rebel without a cause, this week’s posting is an open-ended topic, instead of the sports theme that everyone else is handling. — DMV]

Handing out tissues is not an easy job. You need to be pleasant, able to stand for hours on-end, and be able to shove flyers and tissues into someone’s hand at a moment’s notice. The job usually pays well, too. From my Japanese friends on campus, they’ve said that these street advertiser jobs can pay 1500 yen per hour.

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Onmyouji and the portrayal of Heian culture

April 9th, 2008

Back in 2001, the second highest grossing film in Japan was a film entitled Onmyouji. The main character, Abe no Seimei, is a Shinto preist in the Heian court and has to use his power as a Shinto priest in order to protect the Emperor. The film is out in the United States, so it’s easy to find an English-friendly version of the film to enjoy.

If you’d care to follow me after the jump, I’d like to talk just a bit about why this film is so special in taking a look at Japanese religion.

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The fantastical beast that is Shonen Jump

April 3rd, 2008

 

[Because of the whole problem with taking photos of little kids in Japan, all of my photos end up having adults in them, which is utterly ironic for this post. Trust me on this: the store was swarming with kids. — DMV]

For those in the anime community, the phrase “Shonen Jump” brings images of Naruto, Bleach, and all sorts of properties to mind that involve teenage men slamming their bodies and egos together in never-ending contests of skill. Whether it be football, ninjas, pirates, death gods, or baseball, you can find stories that fit a similar plot arc, tailored to your particular interests.

Thus, when I went to the Shonen Jump store in Tokyo, I was immediately hit by how glaringly obvious the target demographic for Shonen Jump titles are.

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Meiji shrine: a representation of Japan’s awkward teenage years

March 28th, 2008

[Sever troubles decided to strike, leaving me without a normal post time. Well here it is, finally. — DMV]

Looking back through my photos of Tokyo, I had some difficulty picking out what to talk about, as many of my fellow students ran into the same problem. One thing that struck me back when I took this photo, and looking at it again, is the total conflict of new and old. Well, the photo’s importance is more pro-filmic, because you need to look a bit to the left in order to see why.

Right over by Harajuku station is the Meiji shrine, dedicated to the man, the legend, the Meiji. Leading the nation in a major importation of a foreign culture (the previous major one was of Sinic culture in the 7th century), this time of European culture, in an attempt to put Japan in the foreground of the world, and not have it relegated to the status of China, who was under the thumb of Britain. In the grand scheme of Japanese history, he was certainly a major figure, and allowed Japan to become what it has today.

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Den Den: Osaka’s electronics haven

March 11th, 2008

If I’m ever going to become homeless in Japan, it will likely be in Den Den Town. I’ll have dropped the last of my yennies at whatever store I could buy cheap figures, games, and anime there. The store is a total cornucopia of anything and everything that deals with geekdom, no matter what type of otaku you are.

Right now, I’m working on a big spread of articles about Den Den for the Modern Method network, but throughout them I’ll try to inject some anthropological-type observations, in the hopes of sounding smarter. One of the things that I found really interesting, and will deal with in a couple of the posts, is the difference between American and Japanese game stores.

Two things are majorly different. First, there’s the fact that the stores offer a greater variety of products, usually with only one or two copies of a game on the shelf, and then the rest of the stock in the back. If a game runs out, they just replace it on the shelf. In addition to this, the shelves are organized very concisely, both alphabetically, and by genre.

I went and asked one of the store clerks about this, and he said that it’s because if a customer can’t easily find what he is looking for, then he’ll get frustrated and leave the store, possibly never coming back. If they’re just coming in to browse around, then they can find the section that fits their wants, and browse from there. It’s certainly far from this back in the States, where games are in some general sort of order, but no true organization exists. The ideology there is that the customer spends more time looking for what they want, and find other things that they want to buy too.

The second difference is that there’s a much greater emphasis on the past generations of the games. Here in Japan, the PS1, Super Famicom, and N64 libraries are robust, not the stale leftover sports games that litter Gamestops across the 50 states. Stores will try to get rid of older products as quickly as possible in order to put in newer games. Here in Japan, though, there are still advertisements for PlayStation 1 games in the recent issue of Famitsu — SquareEnix was advertising some of their “Greatest Hits” titles, and included several PS1 games. That’s something that would never fly in the States.

This is most likely due to the more widespread acceptance of games here in Japan than it is in the ‘States, but that’s something I’ll be going further into next week, which will pop up on Destructoid. I’ll be sure to include the links here as a batch, along with some analysis of the readers’ reactions. Let’s see how it all turns out.

Hina Matsuri, and the cake that followed

March 4th, 2008

After a long day of studying on Sunday, I get called to dinner a bit early. I figure the whole family is over, as I’ve heard the screams of Hinata and Sakura, one of my host brother’s kids, outside my window. Everyone’s pulling out cameras, and so I figure this is a good chance to take photos of my host family, even though I have no idea why we’re taking the photos.

Finally, once the cake comes out, my host mother decided to mention that today was Hina Matsuri, also known as Girl’s Day. I asked her why it’s celebrated, but I was quickly thwarted by having a ball thrown at my head and Sakura starting to cry.

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NPA analyzed 25,007 cell phones in 2007

March 3rd, 2008

Going along with the discussion last class about surveillance, there was a little bit in Japan Today that mentioned that the NPA, Japan’s version of the FBI (as you readers of Death Note are well aware of), analyzed 25,007 cell phones “as part of criminal investigations.” According to the article, the NPA has gotten really good at recovering data, since people constantly try to erase incriminating e-mails, call logs, and try to destroy the phones themselves. I would think that at this point in time, people would realize that cell phones might not be the best tool to use when committing a crime.